color.hpp #
In color.hpp
, functions related to colorizing error messages are defined.
Colors are specified using ANSI escape code. In terminals or other output destinations that do not support ANSI escape code, the output may become difficult to read.
Macros #
TOML11_COLORIZE_ERROR_MESSAGE
#
If this macro is defined during compilation (-DTOML11_COLORIZE_ERROR_MESASGE
), error messages are colored by default.
If not defined, colors are not applied by default. You need to specify them using toml::color::enable()
.
TOML11_USE_THREAD_LOCAL_COLORIZATION
#
If this macro is defined during compilation (-DTOML11_USE_THREAD_LOCAL_COLORIZATION
), the colorization flag becomes thread_local
.
In this case, toml::color::enable()
or toml::color::disable()
will only affect the colorization flag in the thread that called it.
This means that if you want to use a different setting from the default, you will need to set it again when starting a new thread.
This makes toml::color::enable()
and toml::color::disable()
thread safe.
By default, the setting is global.
When it is global, if one thread executes toml::color::enable()
, the error messages will be colored in all threads.
However, if one thread executes enable()
or disable()
while another executes enable()
, disable()
or should_color()
, the result is undefined.
Functions #
enable()
#
namespace toml {
namespace color {
void enable();
} // color
} // toml
Enables colorization using ANSI escape code.
Example #
#include <toml.hpp>
int main()
{
toml::color::enable(); // All subsequent errors will be colored.
const auto input = toml::parse("input.toml");
return 0;
}
disable()
#
namespace toml {
namespace color {
void disable();
} // color
} // toml
Disables colorization using ANSI escape code.
Example #
#include <toml.hpp>
int main()
{
toml::color::disable(); // All subsequent errors will not be colored.
const auto input = toml::parse("input.toml");
return 0;
}
should_color()
#
namespace toml {
namespace color {
bool should_color();
} // color
} // toml
Returns true
if colorization is enabled, false
otherwise.
Example #
#include <toml.hpp>
#include <iomanip>
#include <iostream>
int main()
{
std::cout << "colorized? : " << std::boolalpha << toml::color::should_color() << std::endl;
return 0;
}
Manipulators #
namespace toml {
namespace color {
std::ostream& reset (std::ostream&);
std::ostream& bold (std::ostream&);
std::ostream& grey (std::ostream&);
std::ostream& gray (std::ostream&);
std::ostream& red (std::ostream&);
std::ostream& green (std::ostream&);
std::ostream& yellow (std::ostream&);
std::ostream& blue (std::ostream&);
std::ostream& magenta(std::ostream&);
std::ostream& cyan (std::ostream&);
std::ostream& white (std::ostream&);
} // color
} // toml
Colorizes the foreground with ANSI escape code.
Example #
#include <toml.hpp>
#include <iostream>
int main()
{
std::cout << toml::color::red << "red!" << toml::color::reset << std::endl;
return 0;
}